Fallout 76: Steel Reign review

Fallout 76: Steel Reign review

Fallout 76: Steel Reign sees Bethesda try to reintroduce some of the old magic into its online RPG — with mixed results. Epblogs goal is to be the tech side of trust. We are proud of our independence and of our Fallout 76: Steel Reign review thorough testing methods, in which we take our time with a product. We regularly check our test reports for changes and thus keep them up-to-date over a longer period of time – regardless of when a device was released.guaranteed reviews . Trust our Epblogs comprehensive reviews. We tested the products over a longer period of time and were able to see how they cope with everyday tasks. This is how we help you to find the best product for your read our guaranteed reviews.

Epblogs verdict

Even while Fallout 76: Steel Reign isn’t very noteworthy on its own, it provides a useful overview of the game’s development since its disastrous initial release.

Quick Summary

The most recent free update to Bethesda’s divisive online action/RPG, Fallout 76: Steel Reign, is available. Although Steel Reign makes an effort to address some of the game’s initial flaws, its many detractors are unlikely to be placated.

To say that Fallout 76’s launch wasn’t the best is a bit of an understatement. It was almost expected for such an elaborate internet effort that it would arrive with more bugs than a motel mattress. Even the highly regarded Fallout 3 featured a lot of those.

The fact that Fallout 76 lacked so many of the elements that fans of the game had grown accustomed to, most notably the ability to interact with human NPCs, was a greater issue. Although it was the familiar and beloved Wasteland, it was oddly devoid of personality. Critics harshly and justly condemned it.

Since then, a number of free upgrades have greatly improved the situation. The Brotherhood of Steel questline was introduced in Steel Dawn, One Wasteland for All increased the fighting, and the enormous Wastlanders from last year brought back human NPCs. It’s safe to say that Fallout 76 is now a vastly different beast from the sickly thing it once was thanks to the Locked & Loaded update that overhauled both the important S.P.E.C.I.A.L. loadouts system and the camp crafting mechanisms earlier this year.

A further feature that has been badly lacking up until now is gently attempted to be reintroduced in Steel Reign, the game’s seventh major update: actual consequences to your actions. For more information, see our in-depth review of Fallout 76: Steel Reign. Fans of Fallout may now look forward to a TV series, as an aside. We’ve already had a glimpse at the set for the Prime Original series.

Fallout 76: Steel Reign Specs

  • Platforms: PC, PS4 (reviewed), PS5, Xbox One, Xbox Series X/S
  • Price: Free update to Fallout 76
  • Release Date: July 7, 2021
  • Genre: Online action/RPG

Fallout 76: Steel Reign What’s new?

Because it completes the Brotherhood of Steel questline from the earlier Steel Dawn update, Steel Reign is mostly a story-based expansion. There are five quests, including a couple that are quite long. You could have fun with the game for five hours or more, depending on how you play. It definitely took me twice as long because I can never enter a room without checking every drawer and garbage can.

The other side of Steel Reign is the new Legendary Crafting feature. This enables you to — you guessed it — craft legendary weapons at your own Camp, rather than having to buy them from other players or the Purveyor Murmrgh vendor, or earn them through quests. You can also now craft Legendary Power Armor, if strutting around the Wasteland in a big metal suit appeals to you.

Fallout 76: Steel Reign Story

Brotherhood of Steel, Knight Daniel Shin and Paladin Leila Rahmani. Rahmani is a more nuanced and interesting character than Shin, a poorly portrayed soldier who views violence as the solution to practically everything. Though she is skilled with a laser rifle, she is more of a politician than a military type. You are eventually forced to choose between them in Steel Reign, and your decision could have an impact on the future.

paired up with Shin for one task, Rahmani for another, and Scribe Odessa Valdez for a third, another Brotherhood member that might need a bit more development. Despite Fallout 76’s best efforts, storyline in the game is still not on the same level as Fallout: New Vegas.

The Hellcat Mercenaries, a brand-new raider gang, is one of the additional groups that enter the picture. These mercenaries resemble all the other raiders save for their attractive power armor. Then there are certain scientists who, horror of horrors, try to play god with disastrous results.

Everything is quite cliche, and I frequently found myself skipping the talk in favor of the action. In the end, you probably won’t give a damn about what happens to anyone here.

By forcing you to choose sides, Steel Reign, as I previously indicated, tries to give things a little more weight. The game has done this before, making you pick between the Settlers and the Raiders in Wastelanders.

The Legion, NCR, and Mr. House all provide distinctive endings in Fallout: New Vegas; I agonized over that choice for days. I spent around 20 seconds doing it here. Without several hours of gameplay and character development, my choice didn’t seem all that significant, which is a true shame.

Fallout 76: Steel Reign Gameplay

The dullness of its plot tasks is still one of Fallout 76’s biggest flaws. Many missions still turn out to be glorified fetch quests that send you halfway across the expansive world to kill some bad guys and gather a few Holotapes, even with all of the different groups and individuals.

However, a few of the tasks in this area are a little more diverse. One of them leads you into an underground facility covered in vines and ghosts after you pass through a frightening railroad tunnel that brings to mind Fallout 3’s. One observes you perusing a deserted vault. It’s true that this vault is just one of many, but at least it’s new.

However, none of it is very challenging. You now encounter NPCs that are roughly your level regardless of where you are thanks to the leveling system adjustment brought about by the One Wasteland for All update from last year.

But by the time most seasoned Fallout 76 players reach level 100, you’re already essentially invincible. I’m level 89; I should be higher, but I spend too much time making, and despite wearing power armor and having a number of effects active, I still lose my life roughly every few months. There isn’t much danger present, no sense that you should go cautiously lest you pay a heavy price.

Even so, Fallout 76 is a genuinely good game now. It’s just that much of its appeal lies outside of the storylines.

Crafting, for instance, is great. The ability to create multiple Camps and kit them out as you see fit (within the confines of the still occasionally clunky building system) has led to some remarkable creativity within this corner of virtual West Virginia. 

It’s fascinating and fun to explore other players’ Camps, not least since the Fallout 76 community—at least on PlayStation—is one of the greatest I’ve ever experienced. There aren’t many truly annoying people around. Most of the time, you’ll either cooperate to defeat a Scorchbeast or simply wave and walk away. But it’s also typical to see more experienced players assisting newcomers merely out of goodwill, dropping off presents like health and ammo packs at pre-designated spots.

Although there is still a little too much grind involved, the new legendary crafting system is also a solid move in the right direction. Legendaries are now a random, haphazard item that you can make at home as opposed to being a random, haphazard thing in the past. Legendary modules and legendary cores are required to turn a weapon legendary. The former is for sale, and the latter is earned through daily operations and open events.

That’s okay because completing events and ops is usually enjoyable. But the uncertainty of whether you will experience the desired legendary effect still exists, which is frustrating. If you don’t make it, you can try again, but it will need more grinding since more cores are needed.

But even without all of this, Fallout 76 succeeds because it offers a fascinating world to discover. It’s a truly expansive location with a great deal of landscape variability and a wide array of critters to uncover (and eat). Simply wandering around, stopping at camps, participating in the occasional event, discovering new places, and flowing with the flow is quite delightful.

Fallout 76: Steel Reign Visuals and sound

Given that Fallout 76 uses Bethesda’s ten-year-old Creation Engine, it plays and sounds very much as you would expect it to on the PS4. When Appalachia’s lush forests and craggy peaks serve as a lovely background to your daily meanderings, it can be breathtaking.

Additionally, it is remarkably diverse. You get a true sense of place whether you’re squelching through the foggy Mire region or picking your way over the arid Toxic Valley. However, given how much of Steel Reign you spend conversing with people, the engine is not that hot on human faces, which is a little of an issue.

It’s also important to note that, despite being released so long ago, there are still flaws in the game. A lethal blow frequently sends your poor victim flying across the room, as if they had been hit by a vehicle rather than a pistol shot. Super mutants and other creatures are sometimes stuck half-in, half-out of surroundings.

Fallout 76: Steel Reign review Final Verdict

Fallout 76: Steel Reign works perfectly as a stand-alone upgrade. It expands on an existing crafting system and includes a few entertaining tasks to pass the time. I would be more disapproving if it weren’t free for current players. But as it stands, it barely meets requirements.

Steel Reign helps bring Fallout 76 closer to where it should have been from the beginning: a genuinely crucial online Fallout game by building on a succession of far greater earlier patches. Though it’s not quite there yet, it is continually moving in that direction.

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